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Touchscreen Layout

In addition to the built-in touchscreen layouts, you can also create bespoke layouts which allow you to completely customize how content is rendered on a Stream Deck + touchscreen. Your bespoke layouts are represented as either a JSON file distributed with your plugin, or programmatically using an object.

Shared touchscreen

The Stream Deck + touchscreen is shared amongst four actions, with each action able to render one quarter of the touchscreen occupying 200 × 100 px. Natively, your plugin cannot render the entire touchscreen, however to mimic this behavior, all four actions assigned to the touchscreen would need to be from your plugin, and their quarters updated individually.

JSON Schema

A JSON schema is available for layout JSON files, providing intellisense and validation, and is available at the following URL:

JSON schema URL
https://schemas.elgato.com/streamdeck/plugins/layout.json

You can reference this URL using the $schema property within your layout JSON file:

Layout JSON file
{
	"$schema": "https://schemas.elgato.com/streamdeck/plugins/layout.json",
	"id": "CustomLayout",
	"items": [
		// ...
	]
}

TypeScript Declaration

Layout TypeScript declaration
type Layout = {
    id: string;
    items: (
        | {
              background?: string;
              bar_bg_c?: string;
              bar_border_c?: string;
              bar_fill_c?: string;
              border_w?: number;
              enabled?: boolean;
              key: string;
              opacity?: 0 | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.7 | 0.8 | 0.9 | 1;
              range?: {
                  max: number;
                  min: number;
              };
              rect: [x: number, y: number, width: number, height: number];
              subtype?: 0 | 1 | 2 | 3 | 4;
              type: "bar";
              value: number;
              zOrder?: number;
          }
        | {
              background?: string;
              bar_bg_c?: string;
              bar_border_c?: string;
              bar_fill_c?: string;
              bar_h?: number;
              border_w?: number;
              enabled?: boolean;
              key: string;
              opacity?: 0 | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.7 | 0.8 | 0.9 | 1;
              range?: {
                  max: number;
                  min: number;
              };
              rect: [x: number, y: number, width: number, height: number];
              subtype?: 0 | 1 | 2 | 3 | 4;
              type: "gbar";
              value: number;
              zOrder?: number;
          }
        | {
              background?: string;
              enabled?: boolean;
              key: string;
              opacity?: 0 | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.7 | 0.8 | 0.9 | 1;
              rect: [x: number, y: number, width: number, height: number];
              type: "pixmap";
              value?: string;
              zOrder?: number;
          }
        | {
              alignment?: "center" | "left" | "right";
              background?: string;
              color?: string;
              enabled?: boolean;
              font?: {
                  size?: number;
                  weight?: number;
              };
              key: string;
              opacity?: 0 | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.7 | 0.8 | 0.9 | 1;
              rect: [x: number, y: number, width: number, height: number];
              "text-overflow"?: "clip" | "ellipsis" | "fade";
              type: "text";
              value?: string;
              zOrder?: number;
          }
    )[];
};

Definitions

Layout

Defines the structure of a custom layout file.

Properties

id: stringRequired

Unique identifier associated with the layout.

items: (Bar, GBar, Pixmap, Text)[]Required

Items within the layout.

Bar

Bar layout item used to render a horizontal bar with a filler, e.g. a progress bar. The amount to fill the bar by can be specified by setting the value.

Properties

background: string

Background color represented as a named color, hexadecimal value, or gradient. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
enabled: boolean

Determines whether the item is enabled (i.e. visible); default is true.

key: stringRequired

Unique name used to identify the layout item. When calling setFeedback this value should be used as the key as part of the object that represents the feedback.

Note: The key of the layout item cannot be changed at runtime.

opacity: 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1

Defines the opacity of the item being shown based on a single-decimal value ranging from 0..1, e.g. 0.1, 0.2, etc. with 0 being invisible and 1 being fully visible. Default is 1.

rect: [x: number, y: number, width: number, height: number]Required

Array defining the items coordinates in the format [x, y, width, height]; coordinates must be within canvas size of 200 x 100, e.g. [0, 0, 200, 100]. Items with the same zOrder must not have an overlapping rect.

Note: The rect of the layout item cannot be changed at runtime.

type: "bar"Required

Type of layout item this instance represents, e.g. "pixmap", "bar", etc.

Note: The type of the layout item cannot be changed at runtime.

zOrder: number

Z-order of the item, used to layer items within a layout; must be between 0-700. Items with the same zOrder must not have an overlapping rect. Default is 0.

bar_bg_c: string

Bar background color represented as a named color, hexadecimal value, or gradient. Default is darkGray. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
bar_border_c: string

Border color represented as a named color, or hexadecimal value. Default is white.

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
bar_fill_c: string

Fill color of the bar represented as a named color, hexadecimal value, or gradient. Default is white. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
border_w: number

Width of the border around the bar, as a whole number. Default is 2.

range: Range

Defines the range of the value the bar represents, e.g. 0-20, 0-100, etc.

subtype: 0, 1, 2, 3, 4

Sub-type used to determine the type of bar to render. Default is {@link BarSubType.Groove} (4).

Options

  • Rectangle (0)
  • DoubleRectangle (1)
  • Trapezoid (2)
  • DoubleTrapezoid (3)
  • Groove (4)
value: numberRequired

Value used to determine how much of the bar is filled. Correlates with the item's range if specified in the layout's JSON definition; default range is 0..100.

GBar

Bar layout item used to render a horizontal bar with an indicator represented as a triangle beneath the bar. The location of the indicator can be specified by setting the value.

Properties

background: string

Background color represented as a named color, hexadecimal value, or gradient. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
enabled: boolean

Determines whether the item is enabled (i.e. visible); default is true.

key: stringRequired

Unique name used to identify the layout item. When calling setFeedback this value should be used as the key as part of the object that represents the feedback.

Note: The key of the layout item cannot be changed at runtime.

opacity: 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1

Defines the opacity of the item being shown based on a single-decimal value ranging from 0..1, e.g. 0.1, 0.2, etc. with 0 being invisible and 1 being fully visible. Default is 1.

rect: [x: number, y: number, width: number, height: number]Required

Array defining the items coordinates in the format [x, y, width, height]; coordinates must be within canvas size of 200 x 100, e.g. [0, 0, 200, 100]. Items with the same zOrder must not have an overlapping rect.

Note: The rect of the layout item cannot be changed at runtime.

type: "gbar"Required

Type of layout item this instance represents, e.g. "pixmap", "bar", etc.

Note: The type of the layout item cannot be changed at runtime.

zOrder: number

Z-order of the item, used to layer items within a layout; must be between 0-700. Items with the same zOrder must not have an overlapping rect. Default is 0.

bar_bg_c: string

Bar background color represented as a named color, hexadecimal value, or gradient. Default is darkGray. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
bar_border_c: string

Border color represented as a named color, or hexadecimal value. Default is white.

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
bar_fill_c: string

Fill color of the bar represented as a named color, hexadecimal value, or gradient. Default is white. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
border_w: number

Width of the border around the bar, as a whole number. Default is 2.

range: Range

Defines the range of the value the bar represents, e.g. 0-20, 0-100, etc.

subtype: 0, 1, 2, 3, 4

Sub-type used to determine the type of bar to render. Default is {@link BarSubType.Groove} (4).

Options

  • Rectangle (0)
  • DoubleRectangle (1)
  • Trapezoid (2)
  • DoubleTrapezoid (3)
  • Groove (4)
value: numberRequired

Value used to determine how much of the bar is filled. Correlates with the item's range if specified in the layout's JSON definition; default range is 0..100.

bar_h: number

Height of the bar's indicator. Default is 10.

Pixmap

Image layout item used to render an image sourced from either a local file located under the plugin's folder, or base64 encoded string. The value defines the image.

Properties

background: string

Background color represented as a named color, hexadecimal value, or gradient. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
enabled: boolean

Determines whether the item is enabled (i.e. visible); default is true.

key: stringRequired

Unique name used to identify the layout item. When calling setFeedback this value should be used as the key as part of the object that represents the feedback.

Note: The key of the layout item cannot be changed at runtime.

opacity: 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1

Defines the opacity of the item being shown based on a single-decimal value ranging from 0..1, e.g. 0.1, 0.2, etc. with 0 being invisible and 1 being fully visible. Default is 1.

rect: [x: number, y: number, width: number, height: number]Required

Array defining the items coordinates in the format [x, y, width, height]; coordinates must be within canvas size of 200 x 100, e.g. [0, 0, 200, 100]. Items with the same zOrder must not have an overlapping rect.

Note: The rect of the layout item cannot be changed at runtime.

type: "pixmap"Required

Type of layout item this instance represents, e.g. "pixmap", "bar", etc.

Note: The type of the layout item cannot be changed at runtime.

zOrder: number

Z-order of the item, used to layer items within a layout; must be between 0-700. Items with the same zOrder must not have an overlapping rect. Default is 0.

value: string

Image to render; this can be either a path to a local file within the plugin's folder, a base64 encoded string with the mime type declared (e.g. PNG, JPEG, etc.), or an SVG string.

Examples:

  • "imgs/Logo.png"
  • "data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1MHB0IiBoZWlnaHQ9…"

Range

Defines the range of the value the bar represents, e.g. 0-20, 0-100, etc.

Properties

min: numberRequired

Minimum value of the bar.

max: numberRequired

Maximum value of the bar.

Text

Text layout item used to render text within a layout. Note, when adding a text item to the layout's JSON definition, setting the key to the "title" keyword will enable the user to specify the font's settings via the property inspector, and will cause setTitle to update this item.

Properties

background: string

Background color represented as a named color, hexadecimal value, or gradient. Gradients can be defined by specifying multiple color-stops separated by commas, in the following format [{offset}:{color}[,]].

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
  • "0:#ff0000,0.5:yellow,1:#00ff00" (Gradient)
enabled: boolean

Determines whether the item is enabled (i.e. visible); default is true.

key: stringRequired

Unique name used to identify the layout item. When calling setFeedback this value should be used as the key as part of the object that represents the feedback.

Note: The key of the layout item cannot be changed at runtime.

opacity: 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1

Defines the opacity of the item being shown based on a single-decimal value ranging from 0..1, e.g. 0.1, 0.2, etc. with 0 being invisible and 1 being fully visible. Default is 1.

rect: [x: number, y: number, width: number, height: number]Required

Array defining the items coordinates in the format [x, y, width, height]; coordinates must be within canvas size of 200 x 100, e.g. [0, 0, 200, 100]. Items with the same zOrder must not have an overlapping rect.

Note: The rect of the layout item cannot be changed at runtime.

type: "text"Required

Type of layout item this instance represents, e.g. "pixmap", "bar", etc.

Note: The type of the layout item cannot be changed at runtime.

zOrder: number

Z-order of the item, used to layer items within a layout; must be between 0-700. Items with the same zOrder must not have an overlapping rect. Default is 0.

alignment: "center", "left", "right"

Alignment of the text. Default is "center". Note, when the key of this layout item is set to "title" within the layout's JSON definition, these values will be ignored in favour of the user's preferred title settings, as set in property inspector.

color: string

Color of the font represented as a named color, or hexadecimal value. Default is white. Note, when the key of this layout item is set to "title" within the layout's JSON definition, these values will be ignored in favour of the user's preferred title settings, as set in property inspector.

Examples:

  • "pink"
  • "#204cfe" (Elgato blue)
font: object

Defines how the font should be rendered. Note, when the key of this layout item is set to "title" within the layout's JSON definition, these values will be ignored in favour of the user's preferred title settings, as set in property inspector.

Properties

size: number

Size of the font, in pixels, represented as a whole number.

Note, when the key of this layout item is set to "title" within the layout's JSON definition, this value will be ignored in favour of the user's preferred title settings, as set in property inspector.

weight: number

Weight of the font; value must be a whole number in the range of 100..1000. Note, when the key of this layout item is set to "title" within the layout's JSON definition, this value will be ignored in favour of the user's preferred title settings, as set in property inspector.

text-overflow: "clip", "ellipsis", "fade"

Defines how overflowing text should be rendered on the layout.

  • clip, truncates the text at the boundary of the element (default).
  • ellipsis, truncates the text prior to the boundary of the element, and adds an ellipsis (…) to the end.
  • fade, applies a fade-gradient over the end of the text.
value: string

Text to be displayed.